Sunday, 8 July 2012

Pertandingan MISI - KSKN

 

   Pertandingan ‘Misi’ KSKN di buka kepada semua ahli dengan cara mengisi seperti di bawah dalam Bahasa Malaysia mahupun Bahasa Inggeris:

K –
S –
K –
N –

Sebagai contoh :
K - Kami
S - Sokong
K - Kakitangan
N- Nationwide Express


Tarikh tutup penyertaan adalah pada 30hb Julai 2012 dan penyertaan boleh lah di emailkan kepada saya ataupun kepada Puan Azmini.

Hadiah akan di berikan kepada mereka yang berjaya.

Wednesday, 4 July 2012

Jom Main Chess




Jom Main Dart


How to Play Darts
By: Alice Langholt
It's easy to learn how to play darts. The equipment consists of three darts per person, a choice of electronic or regular dart boards and a toe line 7 feet, 9 ¼ inches from the dart board. You also need a scoring board to mark the players' scores after a throw. Knowing the parts of a dart is helpful. The dart tip is usually sharp and attaches to the shaft. The tail end of the dart is called the "flight." The shaft is where you grip the dart to send it toward the dart board, aimed at your target. Darts come in a variety of materials, from plastic to aluminum. After a little target practice, you're ready to learn the basic rules.
Before The First Turn
Each player stands behind the toe line and throws one dart at the dartboard to determine who will take the first turn. This is the only time two players' darts will be on the board simultaneously. The player whose dart lands in the highest scoring space gets the first turn. Darts must remain in the board for at least five seconds to count. However, an electronic dart board that registers a score is considered valid.
How To Play
On your turn, throw your three darts one after the other. Add your score based on the sum of the numbers you hit on the target. Pay attention to double scoring spaces so you can be accurate. Record your score, and take back your darts. Then it is your opponent's turn.
Keeping Score
The 501 and the 301 game are the versions most often played. The longer game will be 501, as the players will begin the game with 501 points and subtract the total score from each turn until a player reaches zero and wins. Hitting one of the larger segments on the dart board earns you the number corresponding to that segment. If you hit one of the outer narrow bands, the score for that segment is doubled. If you hit one of the inner narrow bands, the score for that segment is tripled. Hitting the bulls' eye equals 50 points, and hitting the outer ring of the bulls' eye equals 25 points. Zero must be reached exactly by means of a double-scoring space on the final throw in order to win. This is called "doubling-out."
The 301 game is shorter, but players don't begin scoring until a throw has "doubled." Doubling means the dart is stuck in any double-scoring space, which is one of the outer narrow bands on the dart board. This includes the bullseye. Scoring begins when a player has doubled-in, and the other player needs to double-in as well in order to begin scoring. Conceivably, one player could start subtracting points for one or more turns before the other player has an official start, giving that first player an advantage. That and the doubling-out rule makes 301 a more challenging game, although shorter than the 501 game.


Jom Main carrom


Steps to play :
1.       Sit on opposite sides of the board. When playing with four players remember that each team consists of two people.
  1.  
 Description: http://pad2.whstatic.com/skins/common/images/magnify-clip.png Carrom Men Setup
Arrange the carrom men on with the red queen at the centre. The white carrom men should be lined up to form a "Y" shape, with two sides aiming directly towards the corner pockets.
  1.  
Use the striker for a coin toss, to determine who will break first. The winner of the coin toss breaks.
  1.  
Break and strike from your side of the board only. Also, the striker must touch both lines base lines and can cover the end circle completely, or not at all. The striker must not touch the diagonal arrow line on the board.
  1.  
Move the striker by using your fingers. The object is to break up the carrom men like you break in a game of pool. See tips for different ways to strike and rules around using the striker.
    • The queen can be pocketed at any time after sinking your first piece but must be sunk before your last piece is pocketed. After pocketing the queen, you need to sink one of your carrom men, into any pocket in the next shot, or the queen will be returned to the centre of the carrom board.
  1.  
Win the game by being the first to get all your carrom men into pockets once someone covers the queen. Award a point to the winner for every opponent's carrom men still on the carrom board.
    • The winner scores one point for each of the opponent's carrom men left on the board and three points for the queen if covered by the winner (if covered by the loser, no-one gets points for the queen)

Club House


Salam dan Selamat Sejahtera kepada semua,

Ingin kami war-warkan aktiviti-aktiviti yang akan di jalan kan oleh KSKN dan semua ahli adalah di jemput bersama memeriahkan nya.

Di antaranya ialah:
1-      KSKN telah pun mempunyai blog sendiri iaitu http://ksknclub.blogspot.com/ dan di jemput semua ahli dan warga Nationwide untuk melawat blog ini.
2-      Selain dari itu, pihak KSKN telah pun berjaya mendapatkan Rumah Kelab (Club House) sementara iaitu di Training Room lama di NCO.
Pihak KSKN telah menyediakan Indoor Games bagi semua AHLI SAHAJA dan di buka pada waktu seperti berikut:

                Lunch Time         : 12:30pm – 1:30pm
                Evening                 : 05:30pm – 07:30pm

Pihak Pengurusan Nationwide Express telah memberikan kebenaran kepada KSKN untuk meletakkan meja ping-pong di kantin NCO bagi semua ahli menggunakannya mengikut masa seperti di atas.